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Pastel 2004
Pastel 2004
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Gray codes visualized.
A visualization of an octree.
Another visualization of an octree, now with surface-area heuristic.
Some simple ray-tracing.
Some more simple ray-tracing, with shadows.
A debug image for ray-tracing.
Balls with a light in the center.
Tori with spikes, real-time rendering.
Tori with point-based real-time rendering.
A teapot with gouraud shading (software real-time rendering).
A teapot with texturing (software real-time rendering).