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#ifndef PASTELGEOMETRY_INTERSECT_RAY_PLANE_HPP
#define PASTELGEOMETRY_INTERSECT_RAY_PLANE_HPP
#include "pastel/geometry/intersect/intersect_ray_plane.h"
#include "pastel/geometry/intersect/intersect_line_plane.h"
#include "pastel/sys/vector/vector_tools.h"
namespace Pastel
{
    template <typename Real, integer N>
    bool intersect(
        const Ray<Real, N>& ray,
        const Plane<Real, N>& plane,
        Real& t)
    {
        if (!intersect(ray.line(), plane, t))
        {
            return false;
        }
        return (t >= 0);
    }
}
#endif