#ifndef PASTELGEOMETRY_OVERLAPS_ALIGNEDBOX_POINT_HPP
#define PASTELGEOMETRY_OVERLAPS_ALIGNEDBOX_POINT_HPP
#include "pastel/geometry/overlap/overlaps_alignedbox_point.h"
#include "pastel/geometry/overlap/overlaps_alignedbox_sphere.h"
#include "pastel/geometry/shape/alignedbox.h"
#include "pastel/sys/mytypes.h"
#include "pastel/sys/vector.h"
namespace Pastel
{
template <typename Real, integer N>
bool overlaps(
const AlignedBox<Real, N>& alignedBox,
const Vector<Real, N>& point)
{
PENSURE_OP(alignedBox.n(), ==, point.n());
integer n = alignedBox.n();
for (integer i = 0;i < n;++i)
{
// Test if the i:th coordinate of the point
// lies beyond the i:th coordinate range
// of the aligned box.
if (point[i] <= alignedBox.min()[i])
{
if (point[i] < alignedBox.min()[i] ||
alignedBox.minTopology()[i] == Topology::Open)
{
return false;
}
}
if (point[i] >= alignedBox.max()[i])
{
if (point[i] > alignedBox.max()[i] ||
alignedBox.maxTopology()[i] == Topology::Open)
{
return false;
}
}
}
return true;
}
}
#endif