#ifndef PASTELGEOMETRY_OVERLAPS_ALIGNEDPLANE_SPHERE_HPP
#define PASTELGEOMETRY_OVERLAPS_ALIGNEDPLANE_SPHERE_HPP
#include "pastel/geometry/overlap/overlaps_alignedplane_sphere.h"
#include "pastel/sys/mytypes.h"
namespace Pastel
{
template <typename Real, integer N>
bool overlaps(
const AlignedPlane<Real, N>& plane,
const Sphere<Real, N>& sphere)
{
PENSURE_OP(plane.n(), ==, sphere.n());
Real distance =
abs(sphere.position()[plane.axis()] -
plane.position());
if (distance >= sphere.radius())
{
if (distance > sphere.radius() ||
sphere.topology() == Topology::Open)
{
return false;
}
}
return false;
}
template <typename Real, integer N>
bool overlaps(
const AlignedPlane<Real, N>& plane,
const Sphere<Real, N>& sphere,
bool& sphereOnPositiveSide)
{
PENSURE_OP(plane.n(), ==, sphere.n());
Real delta =
sphere.position()[plane.axis()] -
plane.position();
sphereOnPositiveSide = delta > 0;
return Pastel::overlaps(plane, sphere);
}
}
#endif