// Description: Overlap tests between a plane and a sphere
#ifndef PASTELGEOMETRY_OVERLAPS_PLANE_SPHERE_H
#define PASTELGEOMETRY_OVERLAPS_PLANE_SPHERE_H
#include "pastel/geometry/shape/plane.h"
#include "pastel/geometry/shape/sphere.h"
namespace Pastel
{
//! Tests if a plane and a sphere overlap.
/*!
Preconditions:
plane.n() == sphere.n()
Time complexity:
O(n), where n is the dimension.
Returns:
Whether the plane and the sphere overlap.
*/
template <typename Real, integer N>
bool overlaps(
const Plane<Real, N>& plane,
const Sphere<Real, N>& sphere);
//! Tests if a plane and a sphere overlap.
/*!
sphereOnPositiveSide:
Set true, if the center point of the box
is on the positive side of the plane.
Otherwise set to false.
Returns:
overlaps(plane, sphere)
*/
template <typename Real, integer N>
bool overlaps(
const Plane<Real, N>& plane,
const Sphere<Real, N>& sphere,
bool& sphereOnPositiveSide);
}
#include "pastel/geometry/overlap/overlaps_plane_sphere.hpp"
#endif