// Description: Capsule
#ifndef PASTELGEOMETRY_CAPSULE_H
#define PASTELGEOMETRY_CAPSULE_H
#include "pastel/sys/vector.h"
#include "pastel/geometry/shape/segment.h"
#include "pastel/geometry/topology.h"
#include <boost/operators.hpp>
namespace Pastel
{
//! A capsule.
/*!
Invariants:
radius() >= 0
*/
template <typename Real, integer N = Dynamic>
class Capsule
: boost::multipliable<Capsule<Real, N>, Real
, boost::dividable<Capsule<Real, N>, Real
, boost::addable<Capsule<Real, N>, Vector<Real, N>
, boost::subtractable<Capsule<Real, N>, Vector<Real, N>
> > > >
{
public:
using Real_ = Real;
static constexpr integer N_ = N;
// Using default copy constructor.
// Using default assignment.
// Using default destructor.
//! Constructs a 0-radius origin-to-origin capsule.
Capsule();
//! Constructs a capsule with the given properties.
Capsule(
const Vector<Real, N>& start,
const Vector<Real, N>& end,
const Real& radius,
Topology topology = Topology::Closed);
//! Constructs a capsule with the given properties.
Capsule(
const Segment<Real, N>& segment,
const Real& radius,
Topology topology = Topology::Closed);
//! Swaps two capsules.
void swap(Capsule& that);
//! Returns if the shape does not contain any points.
bool empty() const;
//! Returns the underlying line segment.
Segment<Real, N>& segment();
//! Returns the underlying line segment.
const Segment<Real, N>& segment() const;
//! Sets the radius of the capsule.
void setRadius(const Real& radius);
//! Returns the radius of the capsule.
const Real& radius() const;
//! Sets the topology of the capsule.
void setTopology(Topology topology);
//! Returns the topology of the capsule.
Topology topology() const;
//! Translates the capsule by the given vector.
Capsule<Real, N>& operator+=(const Vector<Real, N>& that);
//! Translates the capsule backwards by the given vector.
Capsule<Real, N>& operator-=(const Vector<Real, N>& that);
//! Scales up the capsule without affecting position.
Capsule<Real, N>& operator*=(const Real& that);
//! Scales down the capsule without affecting position.
Capsule<Real, N>& operator/=(const Real& that);
private:
Segment<Real, N> segment_;
Real radius_;
Topology topology_;
};
using Capsule1 = Capsule<real, 1>;
using Capsule2 = Capsule<real, 2>;
using Capsule3 = Capsule<real, 3>;
using Capsule4 = Capsule<real, 4>;
using CapsuleD = Capsule<real, Dynamic>;
}
#include "pastel/geometry/shape/capsule.hpp"
#endif