// Description: Gfx resource storage
// Documentation: undocumented.txt
#ifndef PASTELGFX_GFXRESOURCE_H
#define PASTELGFX_GFXRESOURCE_H
#include "pastel/gfx/color/color.h"
#include <unordered_map>
namespace Pastel
{
using ColorResource = std::unordered_map<std::string, Color>;
}
#endif