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// Description: An aggregate file mathematical functions
#ifndef PASTELSYS_MATH_FUNCTIONS_H
#define PASTELSYS_MATH_FUNCTIONS_H
#include "pastel/sys/math/angles.h"
#include "pastel/sys/math/bernstein.h"
#include "pastel/sys/math/beta.h"
#include "pastel/sys/math/binomial.h"
#include "pastel/sys/math/clamp.h"
#include "pastel/sys/math/digamma.h"
#include "pastel/sys/math/eps.h"
#include "pastel/sys/math/error.h"
#include "pastel/sys/math/factorial.h"
#include "pastel/sys/math/gamma.h"
#include "pastel/sys/math/harmonic.h"
#include "pastel/sys/math/linear.h"
#include "pastel/sys/math/logarithm.h"
#include "pastel/sys/math/minmax.h"
#include "pastel/sys/math/mod.h"
#include "pastel/sys/math/number_tests.h"
#include "pastel/sys/math/powers.h"
#include "pastel/sys/math/quadratic.h"
#include "pastel/sys/math/quantization.h"
#include "pastel/sys/math/rounding.h"
#include "pastel/sys/integer/scale_integer.h"
#include "pastel/sys/math/sign.h"
#include "pastel/sys/math/sinc.h"
#include "pastel/sys/mytypes.h"
#include "pastel/sys/vector.h"
namespace Pastel
{
//! Returns the [signed area of a triangle].
/*!
If the three points are collinear,
the returned value is zero.
If the three points form a counter-clockwise
turn, then the returned value is positive.
Otherwise the points form a clockwise turn
and the returned value is negative.
The absolute value of the returned value
is the area of the triangle.
*/
template <typename Real>
Real signedArea(
const Vector<Real, 2>& a,
const Vector<Real, 2>& b,
const Vector<Real, 2>& c);
template <typename Real>
void realToReal(
const Real& x,
const NoDeduction<Real>& fromMin,
const NoDeduction<Real>& fromMax,
const NoDeduction<Real>& toMin,
const NoDeduction<Real>& toMax);
}
#include "pastel/sys/math_functions.hpp"
#endif