// Description: Euclidean distance
// Documentation: distances.txt
#ifndef PASTELMATH_EUCLIDEAN_DISTANCE_H
#define PASTELMATH_EUCLIDEAN_DISTANCE_H
#include "pastel/sys/mytypes.h"
#include "pastel/math/distance/distance_concept.h"
#include "pastel/math/distance/distance_base.h"
#include "pastel/sys/math/powers.h"
#include <cmath>
namespace Pastel
{
template <typename Real>
class Euclidean_Distance
: public DistanceBase<Euclidean_Distance<Real>, Real>
{
public:
using Real_ = Real;
explicit Euclidean_Distance(const Real& distance = 0)
: distance_(square(distance))
{}
Euclidean_Distance(Distance_Native, const Real& distance)
: distance_(abs(distance))
{}
Euclidean_Distance(const Euclidean_Distance&) = default;
Euclidean_Distance(Euclidean_Distance&&) = default;
Euclidean_Distance& operator=(const Euclidean_Distance&) = default;
explicit operator Real() const {
using std::sqrt;
return sqrt(distance_);
}
const Real& operator~() const {
return distance_;
}
decltype(auto) replace(integer axis, const Real& from, const Real& to) {
distance_ += square(to) - square(from);
return *this;
}
decltype(auto) operator*=(const Real& amount) {
distance_ *= square(amount);
return *this;
}
private:
Real distance_;
};
}
#endif