overlaps_box_point.hpp

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pastel/geometry/overlap/

#ifndef PASTELGEOMETRY_OVERLAPS_BOX_POINT_HPP
#define PASTELGEOMETRY_OVERLAPS_BOX_POINT_HPP

#include "pastel/geometry/overlap/overlaps_box_point.h"

#include "pastel/sys/vector/vector_tools.h"
#include "pastel/sys/mytypes.h"

namespace Pastel
{

    template <typename Real, integer N>
    bool overlaps(
        const Box<Real, N>& box,
        const Vector<Real, N>& point)
    {
        PENSURE_OP(alignedBox.n(), ==, point.n());

        integer n = alignedBox.n();
        for (integer i = 0;i < n;++i)
        {
            // When transformed to the box's coordinate
            // system, the problem becomes the testing
            // of overlap between an aligned box and a 
            // point.

            // Test if the i:th coordinate of the point
            // lies beyond the i:th coordinate range
            // of the aligned box.

            Real projectedDelta =
                dot(point - box.position(), box.rotation()[i]);

            if (projectedDelta <= -box.width()[i])
            {
                if (projectedDelta < -box.width()[i] ||
                    box.minTopology()[i] == Topology::Open)
                {
                    return false;
                }
            }

            if (projectedDelta >= box.width()[i])
            {
                if (projectedDelta > box.width()[i] ||
                    box.maxTopology()[i] == Topology::Open)
                {
                    return false;
                }
            }
        }

        return true;
    }

}

#endif