textures.h

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pastel/gfx/texture/

// Description: An aggregate file for textures

#ifndef PASTELGFX_TEXTURES_H
#define PASTELGFX_TEXTURES_H

// Image textures

#include "pastel/gfx/texture/nearestimage_texture.h"
#include "pastel/gfx/texture/linearimage_texture.h"
#include "pastel/gfx/texture/mipimage_texture.h"
#include "pastel/gfx/texture/ripimage_texture.h"
#include "pastel/gfx/texture/ewaimage_texture.h"

// Modifier textures

#include "pastel/gfx/texture/mix_texture.h"
#include "pastel/gfx/texture/combine_texture.h"
#include "pastel/gfx/texture/transform_texture.h"

// Synthetic textures

#include "pastel/gfx/texture/color_texture.h"
#include "pastel/gfx/texture/linearcolor_texture.h"
#include "pastel/gfx/texture/linearsimplex_texture.h"
#include "pastel/gfx/texture/noise_texture.h"
#include "pastel/gfx/texture/turbulence_texture.h"

// Distortion textures

#include "pastel/gfx/texture/radial_texture.h"
#include "pastel/gfx/texture/sub_texture.h"

#endif